02-07-2021, 08:26 AM
The LLR suggests that the length: argument to (is Path ...) is optional:
However, I get an unreadable error loading the attached file, which contains this condition:
Is there a way to check for a path of arbitrary length?
Code:
(is Path <siteType> (<player> | <roleType>) ([length:<int>]
([maxLimit:<int>]) [closed:<boolean>])
However, I get an unreadable error loading the attached file, which contains this condition:
Code:
(is Path Edge Mover closed:True)
Is there a way to check for a path of arbitrary length?