02-01-2021, 05:12 AM
Many games I've scripted have problems with the correct recording of turns (ie in the listing, for my games, at least, I want each turn to represent exactly one player's decisions, but they get grouped by type of move instead)
The Ludii Player knows who is playing because it controls who is playing, so I don't understand how it can't figure this out when listing the turns taken. It seems this is low priority as it has been going on since I started using Ludii (before 1.1.0)
The Ludii Player knows who is playing because it controls who is playing, so I don't understand how it can't figure this out when listing the turns taken. It seems this is low priority as it has been going on since I started using Ludii (before 1.1.0)