11-30-2020, 08:37 PM
I imagine and hope the way this is supposed to work is as follows:
1. Which moves are permitted are controlled by some of the variables (could be state, value, pending, counters, maps maybe and so on.)
2. Move A changes may change some of those variables and then if appropriate does a (moveAgain).
1. Which moves are permitted are controlled by some of the variables (could be state, value, pending, counters, maps maybe and so on.)
2. Move A changes may change some of those variables and then if appropriate does a (moveAgain).