11-19-2020, 10:00 AM
Attached is the start of an implementation of a new game Infuse.
It needs an iterated Step distance - which would be a nice ludeme to have, and maybe you already have a way to do it - but I have tried to implement using nested (sites Around (...))
The result partially works, but does not find every site that it is supposed to.
Is this a bug? Do you have a simpler approach?
It needs an iterated Step distance - which would be a nice ludeme to have, and maybe you already have a way to do it - but I have tried to implement using nested (sites Around (...))
The result partially works, but does not find every site that it is supposed to.
Is this a bug? Do you have a simpler approach?