Michal, nice idea!
Thinking about it more, I suspect that we can support hexagonal stacking boards but only the first two layers. Layer 0 (ground) is no problem (standard hexagonal arrangement) then layer 1 can become sparsely packed, depending on whether all balls are stacked in the same phase or not.
Layer 2 then becomes problematic if there's a mixture of phase 1 and 2 in layer 1, as this can result in layer 2 balls at different physical heights. Admittedly, only a few different heights, but when you then stack balls on the potentially sparse layer 2 packing the geometry gets complex.
We'll probably only support regular 3D arrangements, so therefore only two layers if the basis is hexagonal. But this might be enough for the Go variant suggested on the BGG page: https://boardgamegeek.com/thread/2531311...8#36158018
Thinking about it more, I suspect that we can support hexagonal stacking boards but only the first two layers. Layer 0 (ground) is no problem (standard hexagonal arrangement) then layer 1 can become sparsely packed, depending on whether all balls are stacked in the same phase or not.
Layer 2 then becomes problematic if there's a mixture of phase 1 and 2 in layer 1, as this can result in layer 2 balls at different physical heights. Admittedly, only a few different heights, but when you then stack balls on the potentially sparse layer 2 packing the geometry gets complex.
We'll probably only support regular 3D arrangements, so therefore only two layers if the basis is hexagonal. But this might be enough for the Go variant suggested on the BGG page: https://boardgamegeek.com/thread/2531311...8#36158018