10-30-2020, 04:07 PM
(This post was last modified: 10-30-2020, 04:08 PM by Eric Piette.)
Hi,
"StepToEmpty" is a ludemeplex working as a generator of moves for a piece. Then you need to use (forEach Piece) in the playing rules to call it.
So for example here your piece definition should be
and your playing rules should be
Regards,
Eric
"StepToEmpty" is a ludemeplex working as a generator of moves for a piece. Then you need to use (forEach Piece) in the playing rules to call it.
So for example here your piece definition should be
Code:
(piece "Cross" Each "StepToEmpty")
and your playing rules should be
Code:
(play
(or
("MoveOntoBoard")
(forEach Piece)
)
)
Regards,
Eric