09-10-2020, 09:21 AM
Hi, I just started working on Mihaw Zapawa's Tumbleweed game.
In this game, each player takes turns placing stacks on the board.
Each placed stack has height equal to number of friendly pieces in line of sight from that cell.
Existing stacks may be replaced with new stacks, only as long as the new stack height is larger than the previous stack height.
It is quite a simple ruleset and I should be able to figure it out with the Langue Reference, but I post it here anyway, fishing for any kind of advice or general commentary about commands or tricks to use for this.
Dale I know you were working on Shaka, what do you think about whether the code might be re-usable for this?
In this game, each player takes turns placing stacks on the board.
Each placed stack has height equal to number of friendly pieces in line of sight from that cell.
Existing stacks may be replaced with new stacks, only as long as the new stack height is larger than the previous stack height.
It is quite a simple ruleset and I should be able to figure it out with the Langue Reference, but I post it here anyway, fishing for any kind of advice or general commentary about commands or tricks to use for this.
Dale I know you were working on Shaka, what do you think about whether the code might be re-usable for this?