08-31-2020, 06:33 AM
Hi,
I just added a test to our add ludeme in order to not break if the region (or site) to place a piece is not defined.
But here your description is incorrect to do what you want I guess.
that line:
is wrong.
you try to add a piece to no region at all, so that can not work. And you try to add an effect remove in an Add move, which seems also incorrect.
Concerning the TTT comment, If a game fails to compile and the lud of the previous game is not available, by default we will load the tic-tac-toe game description. We shall add a warning message to make it more obvious that this is happening.
Regards,
Eric
I just added a test to our add ludeme in order to not break if the region (or site) to place a piece is not defined.
But here your description is incorrect to do what you want I guess.
that line:
Code:
Add (to if:(and (> ("MoveLimit" (to)) 1) (is Next (who at:(to)))) (apply (remove (to))))
is wrong.
you try to add a piece to no region at all, so that can not work. And you try to add an effect remove in an Add move, which seems also incorrect.
Concerning the TTT comment, If a game fails to compile and the lud of the previous game is not available, by default we will load the tic-tac-toe game description. We shall add a warning message to make it more obvious that this is happening.
Regards,
Eric