08-17-2020, 03:36 PM
(This post was last modified: 08-17-2020, 04:00 PM by dale walton.
Edit Reason: Updated the attached file to correct the game description
)
Attached find a version of my game Abr-bad, with size and move variants.
In the end, rather than trying to automate the end condition, I have assigned ending the game to be the user's choice, an equivalent earlier method for the game.
This method of ending a game is a bit unusual, and the timing is important in most cases, so it is an opportunity to blunder. However it works fine once you are used to it.
In any case, one will win if one ends the game when one has no more groups than the count of the regions that the groups divide the board into.
Enjoy.
PS - I did notice a player bug: Once I had tried (compiled) every option during a session, selecting options no longer switched them.
In the end, rather than trying to automate the end condition, I have assigned ending the game to be the user's choice, an equivalent earlier method for the game.
This method of ending a game is a bit unusual, and the timing is important in most cases, so it is an opportunity to blunder. However it works fine once you are used to it.
In any case, one will win if one ends the game when one has no more groups than the count of the regions that the groups divide the board into.
Enjoy.
PS - I did notice a player bug: Once I had tried (compiled) every option during a session, selecting options no longer switched them.