09-17-2022, 11:04 AM
Hi,
Dennis (who did the code about the RNG usage) is saying that to avoid your problem you should not use a ludeme involving the RNG in the consequence. In some rare cases, this can create some isues with the GUI (which is your case here), even if in reality the logic behind the game is working correctly.
I added an issue to him to look at this, but he is really busy by the writing of his thesis currently.
Eric
Dennis (who did the code about the RNG usage) is saying that to avoid your problem you should not use a ludeme involving the RNG in the consequence. In some rare cases, this can create some isues with the GUI (which is your case here), even if in reality the logic behind the game is working correctly.
I added an issue to him to look at this, but he is really busy by the writing of his thesis currently.
Eric