(07-29-2022, 03:19 PM)loganf Wrote: So, every time I attempt to set a stack, or any level of a stack, to hidden I get the following geometry dash error: java.lang.ArrayIndexOutOfBoundsException. The code compiles correctly, but the Java implementation crashes. This is becoming a persistent issue with many of my games. I'm wondering if there is any workaround for this.
There might be specific considerations or constraints in the Ludii framework that are affecting the way you're attempting to handle hidden stacks.