06-23-2022, 12:09 PM
(This post was last modified: 06-23-2022, 01:03 PM by dale walton.)
I am running into a similar issue with push. Documentation has it pushing rows of pieces, but I used stacking in the handsite to hold pieces for the game Bide, and the push is now just pushing the piece onto a stack on the regular board - which is NOT what I want - but there is no option for stack:False in (push
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I doesn't have anything to do with the use of stacking in the handsites. So I don't know if this is a bug or a compiler adaptation... but in either case a hard-core indication of the proper behaviour would be good.
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I doesn't have anything to do with the use of stacking in the handsites. So I don't know if this is a bug or a compiler adaptation... but in either case a hard-core indication of the proper behaviour would be good.