08-26-2021, 06:06 AM
Hi Quentin,
I suspect this is caused by the "auto pass" code that Reversi and other games use when one player has no moves.
I've (temporarily) updated the code so that in network games players/agents now have to pass manually, please let me know if the problem is still present in the next release.
Cheers,
Matthew
I suspect this is caused by the "auto pass" code that Reversi and other games use when one player has no moves.
I've (temporarily) updated the code so that in network games players/agents now have to pass manually, please let me know if the problem is still present in the next release.
Cheers,
Matthew