08-25-2021, 11:27 PM
I would add one last option.
Local time for IA:
The time limit is calculated locally, that is to say that for each action played by the IA, we subtract from the remaining time the time taken by selectionAction on the client machine. So the latency time (or any other delays) is not taken into account.
Local time for IA:
The time limit is calculated locally, that is to say that for each action played by the IA, we subtract from the remaining time the time taken by selectionAction on the client machine. So the latency time (or any other delays) is not taken into account.