08-23-2021, 07:16 AM
(This post was last modified: 08-23-2021, 07:17 AM by dale walton.)
Yes, for the human players, to forbid choices that lead to a final state that is a game-losing state.
And maybe to save AI overhead, for the AI's to treat such moves as the lowest priority (worse than just losing) without having to filter them, (except if there is no choice, ending the game before making the move.)
It means the AI prefers losing on the opponent's turn to losing on the players own turn.
And maybe to save AI overhead, for the AI's to treat such moves as the lowest priority (worse than just losing) without having to filter them, (except if there is no choice, ending the game before making the move.)
It means the AI prefers losing on the opponent's turn to losing on the players own turn.