07-06-2021, 09:03 AM
Hi,
Rotational corresponds to the directions used in a wheel board (Out In CW and CCW). They do not have to be used for the directions referring to the rotation state.
For this, you should just use the usual relative direction such Forward, FR or FL and they will be modified according to the rotation state of the piece (0 corresponding to the first direction in each tiling, for square tiling that's North).
For a good example, I advise you to look at Ploy.lud using that.
Regards,
Eric
Rotational corresponds to the directions used in a wheel board (Out In CW and CCW). They do not have to be used for the directions referring to the rotation state.
For this, you should just use the usual relative direction such Forward, FR or FL and they will be modified according to the rotation state of the piece (0 corresponding to the first direction in each tiling, for square tiling that's North).
For a good example, I advise you to look at Ploy.lud using that.
Regards,
Eric