06-22-2020, 01:09 PM
I have a game on AIAI called Archworm. The board grid is made of arcs that each contain 6 grid points. Those arcs are a kind of LineOfSight for that particular geometry. Win condition is 4-in-a-row on a line of sight when no friendly pieces are adjacent. Will 1.0.0 allow easy implementation of this concept?
I have also conceived of a Reversi variant for this geometry.
I have also conceived of a Reversi variant for this geometry.