05-17-2021, 04:48 PM
The 1.1.17 code that would need changing is as follows:
The warlord is a combined knight-bishop but there is already an SVG like that.
The general is like a combined king-rook, if you wanted to create an SVG that reflected that.
A hoplite could be something more thematic.
However personally I would prefer them as I had them. That would also mean that the text rules would not need updating.
I searched the 1.1.17 jar file for "piece Reflect" and I found:
Code:
(piece Rename piece:"Hoplite" "pawn")
(piece Reflect P2 "Hoplite" vertical:true)
(piece Rename piece:"General" "rook")
(piece Reflect P2 "General" vertical:true)
(piece Rename piece:"Warlord" "bishop")
(piece Reflect P2 "Warlord" vertical:true)
The general is like a combined king-rook, if you wanted to create an SVG that reflected that.
A hoplite could be something more thematic.
However personally I would prefer them as I had them. That would also mean that the text rules would not need updating.
I searched the 1.1.17 jar file for "piece Reflect" and I found:
Code:
Ludii-1.1.17/lud/board/war/chess/Spartan Chess.lud
Ludii-1.1.17/lud/board/war/shogi/Minishogi.lud
Ludii-1.1.17/lud/board/war/shogi/Tobi Shogi.lud
Ludii-1.1.17/lud/board/war/shogi/Tai Shogi.lud
Ludii-1.1.17/lud/board/war/shogi/Dice Shogi.lud
Ludii-1.1.17/lud/board/war/shogi/Taikyoku Shogi.lud
Ludii-1.1.17/lud/board/war/shogi/Shogi.lud
Ludii-1.1.17/lud/board/war/shogi/Kyoto Shogi.lud
Ludii-1.1.17/lud/board/war/shogi/Hasami Shogi.lud
Ludii-1.1.17/lud/math/hand/Chopsticks.lud
Ludii-1.1.17/lud/math/hand/Morra.lud
Ludii-1.1.17/lud/puzzle/planning/Shogi Puzzle.lud
Ludii-1.1.17/lud/experimental/Goats Wintering.lud
Ludii-1.1.17/help/EditorHelp.txt