05-05-2021, 03:53 AM
The rules for this game shown in Ludii confused me, because the star cells seem to have no purpose except in the Misere version. So I went to BGG and found this post from Luis introducing the game:
Now I think I understand, but the wording in Ludii is different so I'm still not quite sure how this game works. Could you please update the rules so that the objective is clear, as is the point of the star cells?
A sentence or two with a non-technical explanation of the goal and how it works in practice, and a couple of recommended board/star cell combinations would be helpful, I think.
The star-shaped board also causes some problems on my machine. When I choose that option, Ludii becomes unresponsive and throws this exception:
Quote:Wynd is a drawless connection game for two players: Black and White. It's played on the cells of a finite, initially empty hexagonal tiling of any shape. An odd number of cells are marked in a special way and designated as star cells. On a hexhex board, a natural choice is to have seven star cells: the six corner cells and the single central cell.
Black plays first, then turns alternate. On their turn, a player must place a stone of their color on an empy cell. Star cells can be occupied like any other cell.
The game ends when there is a set of connected cells occupied by stones of the same color such that no set of connected cells outside of it includes a majority of star cells. The owner of the stones in the former set wins. Draws are not possible, and a board full of stones produces exactly one winner.
The pie rule is used to make the game fair.
Notes: Designating all perimeter cells plus the center cell as star points yields Gyre. On the Y or Gem-Y boards, designate all corners as star cells to replicate those games. On a slightly irregular hexhex board with sides alternating in length between n and n+1 cells, designate all perimeter cells as star points and you'll be playing Free-Y.
Now I think I understand, but the wording in Ludii is different so I'm still not quite sure how this game works. Could you please update the rules so that the objective is clear, as is the point of the star cells?
A sentence or two with a non-technical explanation of the goal and how it works in practice, and a couple of recommended board/star cell combinations would be helpful, I think.
The star-shaped board also causes some problems on my machine. When I choose that option, Ludii becomes unresponsive and throws this exception:
Quote:Exception in thread "AWT-EventQueue-0" java.awt.IllegalComponentStateException: component must be showing on the screen to determine its location