01-27-2021, 07:53 AM
Hi,
For the playing phase you are using that:
Unfortunately, the roleType All (which is a special case) was not implemented, I just did it and that will be in the next release to use it as you expect.
However in waiting the next release you can replace that by:
To make that phase to work.
Can you try that and tell us if some issues are still in your game concerning logic or graphics (for the second one, Matthew will take a look).
Regards,
Eric
For the playing phase you are using that:
Code:
(set Hidden at:(last From) false to:All)
Unfortunately, the roleType All (which is a special case) was not implemented, I just did it and that will be in the next release to use it as you expect.
However in waiting the next release you can replace that by:
Code:
(and
(set Hidden at:(last From) false to:P1)
(set Hidden at:(last From) false to:P2)
)
To make that phase to work.
Can you try that and tell us if some issues are still in your game concerning logic or graphics (for the second one, Matthew will take a look).
Regards,
Eric