02-01-2021, 09:07 AM
Hi,
That's just because in that:
You are also including the "Duck", if you just remove it, that should work with the shogi rule (one pawn per column).
Of course you will have to update the define "OnePawnPerColumn" to the rule of your game (2 pawns per column I think).
Regards,
Eric
That's just because in that:
Code:
(move
(from (sites Occupied by:Mover container:"Hand" components:{"Duck" "Fox" "Snake" "Jaguar" "Hex" "HexE"}))
(to (sites Empty))
)
You are also including the "Duck", if you just remove it, that should work with the shogi rule (one pawn per column).
Of course you will have to update the define "OnePawnPerColumn" to the rule of your game (2 pawns per column I think).
Regards,
Eric