01-04-2021, 08:11 AM
Hi,
I looked the original .lud and Dale was right, the reason is because the (move Pass) was in a piece movement.
Consequently when you call (forEach Piece) the move (move Pass) is called for each piece, each time "SameTurn" is true.
The revised version seems fine.
Regards,
Eric
I looked the original .lud and Dale was right, the reason is because the (move Pass) was in a piece movement.
Consequently when you call (forEach Piece) the move (move Pass) is called for each piece, each time "SameTurn" is true.
The revised version seems fine.
Regards,
Eric