12-02-2020, 02:43 AM
(This post was last modified: 12-02-2020, 03:14 AM by dale walton.)
Ok, my currently pressing problem is that there is no differentiation between the first pass of a turn and a "pass" move used to end a turn that had previous move actions using moveAgain.
Possibly related?
I also notice in the Status list sometimes Player 0 to move, and was wondering if this might be related to undoing moves of the above type.
Sorry. Please ignore the above --
I rechecked and the (all Pass) is working. I will go back to hunt down where my own bug lies.
Possibly related?
I also notice in the Status list sometimes Player 0 to move, and was wondering if this might be related to undoing moves of the above type.
Sorry. Please ignore the above --
I rechecked and the (all Pass) is working. I will go back to hunt down where my own bug lies.