12-07-2020, 12:11 PM
Actually, those 3D images were just meant to explain the topologies / board shapes I am thinking about, and less as a "wish list" for what I would like it to look like in the Ludii app. For now I would be more than happy with a simple 2D visualization, even without warping (although that would be cool for the warped tri-chess cells).
Nevertheless, since you mentioned it, allow me to add a bit more sugar. I once ran across a project named XiStrat, which does involve some "classical board games" (even though the rules are interpreted more freestyle than classical) on tilings of curved surfaces, and has quite nice 3D graphics, actually implemented in Java:
http://xistrat.sourceforge.net/index2.html
Something like that would be really awesome. But as you mentioned, that would require a completely new interface, and so definitely would take a lot more time and effort.
Nevertheless, since you mentioned it, allow me to add a bit more sugar. I once ran across a project named XiStrat, which does involve some "classical board games" (even though the rules are interpreted more freestyle than classical) on tilings of curved surfaces, and has quite nice 3D graphics, actually implemented in Java:
http://xistrat.sourceforge.net/index2.html
Something like that would be really awesome. But as you mentioned, that would require a completely new interface, and so definitely would take a lot more time and effort.