04-25-2024, 06:46 AM
(10-31-2020, 12:44 PM)Michael Wrote:Restricting the design to regular 3D arrangements with two layers on a hexagonal base can still offer interesting gameplay possibilities, especially for a Go variant as suggested on the BoardGameGeek page you mentioned. This limitation may actually enhance the strategic depth of the game by keeping the mechanics more straightforward while still allowing for engaging and dynamic gameplay.(10-31-2020, 12:26 PM)cambolbro Wrote: Michal, nice idea!
Thinking about it more, I suspect that we can support hexagonal stacking boards but only to height 2. Layer 0 is no problem (standard hexagonal arrangement) then layer 1 can become sparsely packed, depending on whether all balls are stacked in the same phase or not.
Layer 2 then becomes problematic if there's a mixture of phase 1 and 2 in layer 1, as this can result in layer 2 balls at different physical heights. Admittedly, only a few different heights, but when you then stack balls on the potentially sparse layer 2 packing the geometry gets complex.
We'll probably only support regular 3D arrangements, so therefore only two layers if the basis is hexagonal. But this might be enough for the Go variant suggested on the BGG infinite craft page: https://boardgamegeek.com/thread/2531311...8#36158018
Great to hear!
(Just in case there was confusion, I am not the Michał (MikeZapawa in these forums) who came up with that idea.)