09-18-2020, 08:15 AM
(This post was last modified: 09-18-2020, 08:22 AM by dale walton.)
I just opened it again in 1.0.6 with standard options and immediately ran the Estimate Game Tree Complexity function from the Analysis menu and got runtime errors in the Java terminal window on my Ubuntu.
For the game options it opened to my last game options which were Hex 6-8 / any friendly piece / > 3 neighbors.
However it was also failing on other board sizes.
Exception in thread "Thread-2" java.lang.NullPointerException
at java.base/java.io.Reader.<init>(Reader.java:167)
at java.base/java.io.InputStreamReader.<init>(InputStreamReader.java:72)
at analysis.Complexity.estimateGameTreeComplexity(Complexity.java:209)
at supplementary.EvalUtil.lambda$estimateGameTreeComplexity$1(EvalUtil.java:27)
at java.base/java.lang.Thread.run(Thread.java:834)
After the message: "Estimate Game Tree Complexity Starting. This will take a bit over 30 seconds."
There were no messages at all in the Ludii player. eg Analysis tab, Status tab, were not updated.
I do get "Player 1 to move" appearing twice when I first open the application, before running the analysis
For the game options it opened to my last game options which were Hex 6-8 / any friendly piece / > 3 neighbors.
However it was also failing on other board sizes.
Exception in thread "Thread-2" java.lang.NullPointerException
at java.base/java.io.Reader.<init>(Reader.java:167)
at java.base/java.io.InputStreamReader.<init>(InputStreamReader.java:72)
at analysis.Complexity.estimateGameTreeComplexity(Complexity.java:209)
at supplementary.EvalUtil.lambda$estimateGameTreeComplexity$1(EvalUtil.java:27)
at java.base/java.lang.Thread.run(Thread.java:834)
After the message: "Estimate Game Tree Complexity Starting. This will take a bit over 30 seconds."
There were no messages at all in the Ludii player. eg Analysis tab, Status tab, were not updated.
I do get "Player 1 to move" appearing twice when I first open the application, before running the analysis