02-10-2024, 03:32 AM
(07-11-2023, 03:10 PM)Victor Putrich Wrote: Greetings
Currently, I am studying the game of Pah Tum and am interested in testing new game variations using the Ludii platform. However, I've observed that Pah Tum is not currently available within the Ludii game library.
As such, my goal is to implement this game in Ludii platform.
During my examination of the Ludii grammar, I was unable to find a rule corresponding to the unique scoring system of Pah Tum, which is a critical part of determining the game's winner.
In Pah Tum, scoring occurs after the board is completely filled. The scoring system is based on counting the number of aligned pieces, with specific points allotted for alignments of different lengths.
To illustrate, here is the specific scoring pattern in Pah Tum:I would like to ask if there is any way I could implement such alignment counting within Ludii's environment. If you have any suggestions or guidance to achieve this, it would be greatly appreciated.
- Alignment of 1 stone = 0 points
- Alignment of 2 stones = 0 points
- Alignment of 3 stones = 3 points
- Alignment of 4 stones = 10 points
- Alignment of 5 stones = 25 points
- Alignment of 6 stones = 56 points
- Alignment of 7 stones = 119 points
about Pah Tum: https://memim.com/pah-tum.html
https://brainking.com/en/GameRules?tp=72
Thank you in advance for your assistance
The scoring system indeed poses a challenge, but perhaps Ludii's flexible grammar can accommodate custom scoring rules. palworld