09-30-2020, 02:13 PM
(09-30-2020, 01:57 PM)Michael Wrote: I'm not sure how you want passing to work.
We also need a rules text adapted to this implementation.
And do you want to keep a running score?
The players should get the chance to pass anytime, and two consecutive passes should end the game.
Scoring is a bit tricky, since simply giving a point for a stone really defeats the whole purpose of passing -- passing is meant to occur once the territory solidifies. So probably the best option is to award each stack to its current owner, and each empty cell to the player who has more lines-of-sight on it. It technically allows for a draw, but it's a people problem, not a game problem.
What changes in the rules text are needed in your opinion?
When it comes to the running score, I don't really consider it meaningful.