05-07-2023, 06:43 AM
BTW I am attaching here a progress version of the LOS game I was working on that inspired this request. I spent about 30 hours of doging bugs untill I found a feasible way of defining life for this and got it to work correctly procedurally. A LoS group definition to efficiently select a LoS group at a given location would have made this trivially easy to implement.