03-13-2023, 07:20 PM
Yes, I thought of that, too. But it's copmlicated.
You have to know the behaviour of a game very well to use this wisely, otherwise the ludii.player '.. will be lost, in time'.
Therefore it could be a good option to combine the desired depth with a maxTime-value, as usual.
If you set this very high, then you get what you want.
You have to know the behaviour of a game very well to use this wisely, otherwise the ludii.player '.. will be lost, in time'.
Therefore it could be a good option to combine the desired depth with a maxTime-value, as usual.
If you set this very high, then you get what you want.