08-12-2020, 04:16 AM
(This post was last modified: 08-12-2020, 04:18 AM by dale walton.)
OK... but where are the coordinates and spacing of the hex grid generator on that square grid so that I can sensibly define the bounding region that I want. And, for example, can I center the board poly region on the origin (0 0), or does the entire poly region need to be positive, etc.
For defining board regions by coordinates, and removing cells, etc. it would be easier if the points of the limits were board coordinates (eg {"B10" ...} than related to coordinates that are not visible to the game developer.
For defining board regions by coordinates, and removing cells, etc. it would be easier if the points of the limits were board coordinates (eg {"B10" ...} than related to coordinates that are not visible to the game developer.