07-02-2022, 09:53 AM
Hi,
Yes, it is possible to model such a game with Ludii, but we do not have any which is similar to this one currently.
Moreover, the 3D representation for such a game will have to be modelled by the game designer itself (for example, using a state variable associated with each cell to model the level of the cell).
Concerning the interface, without to add a new specific board, I would just advise to describe each tiling as it is on the pic you sent (so not as square, but define by yourself manually).
Of course, even if that's possible in following what I suggest here, this will not be an easy job if that's your first game.
It would be better that our team provide a representation (generating the right graph) and a few ludemes which make the description more efficient and easy to read. This is in our plans, but probably not in a close future, because we are mostly focused on traditional games not involving such boards.
Regards,
Eric
Yes, it is possible to model such a game with Ludii, but we do not have any which is similar to this one currently.
Moreover, the 3D representation for such a game will have to be modelled by the game designer itself (for example, using a state variable associated with each cell to model the level of the cell).
Concerning the interface, without to add a new specific board, I would just advise to describe each tiling as it is on the pic you sent (so not as square, but define by yourself manually).
Of course, even if that's possible in following what I suggest here, this will not be an easy job if that's your first game.
It would be better that our team provide a representation (generating the right graph) and a few ludemes which make the description more efficient and easy to read. This is in our plans, but probably not in a close future, because we are mostly focused on traditional games not involving such boards.
Regards,
Eric