07-31-2020, 12:22 PM
Good to hear.
I think the need depends on the game. In Throngs, quadrupling the area is OK (don't make it cross-shaped) - a little more e.g. 6x would be better so that one can easily imagine any point as the center. But for placement games or those with limited movement, option 3 can work - or even option 1.
I also found that putting the reference area in a corner allowed edge labelling of the play points. If the center region is highlighted, it should use cell labelling. With cell labelling, perhaps all cells can be redundantly labelled.
I think the need depends on the game. In Throngs, quadrupling the area is OK (don't make it cross-shaped) - a little more e.g. 6x would be better so that one can easily imagine any point as the center. But for placement games or those with limited movement, option 3 can work - or even option 1.
I also found that putting the reference area in a corner allowed edge labelling of the play points. If the center region is highlighted, it should use cell labelling. With cell labelling, perhaps all cells can be redundantly labelled.