07-26-2021, 05:07 PM
(This post was last modified: 07-26-2021, 05:40 PM by dale walton.)
Exception during game creation: java.lang.reflect.InvocationTargetException
What does this error mean?
Got the above error after changing a define that not working correctly, to use
(forEach Direction
Orthogonal
(between
(exact 1)
if:(is Empty (between))
(apply (add ....))
)
(to ...)
(then ....)
Where the ... were many different attempts to get it to work.
Basically I want to add a second kind of piece to every empty site between where the decision move add occurred, and any other of the mover's pieces at a distance of 2.
(and then set the state of that consequential piece)
My previous code was sometimes adding the same piece twice in a stack...
Using 1.2.4 and 1.2.5 - same.
What does this error mean?
Got the above error after changing a define that not working correctly, to use
(forEach Direction
Orthogonal
(between
(exact 1)
if:(is Empty (between))
(apply (add ....))
)
(to ...)
(then ....)
Where the ... were many different attempts to get it to work.
Basically I want to add a second kind of piece to every empty site between where the decision move add occurred, and any other of the mover's pieces at a distance of 2.
(and then set the state of that consequential piece)
My previous code was sometimes adding the same piece twice in a stack...
Using 1.2.4 and 1.2.5 - same.