12-07-2020, 06:38 PM
I am scripting a boardless game with movement using (move <from> <to>). In the attached .lud you can move a tile just west of the westmost tile in its row as long as it isn't already the westmost tile and wasn't just placed on the same turn. Movement works fine, but after having moved a tile, the site you just vacated will be unplayable even though it is adjacent to a tile.
I have attached a trial illustrating this. After move 4 there is neither an index-number or a dot indicating a legal move at 840. As far as I can see, this should be a playable site.
I have attached a trial illustrating this. After move 4 there is neither an index-number or a dot indicating a legal move at 840. As far as I can see, this should be a playable site.