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Thread: Index out of range?? Post: Index out of range??
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Thread: Intermittant bug: NMesh connector not added Post: Intermittant bug: NMesh connector not added
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Thread: Is Ludii affected by the log4j vulnerability? Post: Is Ludii affected by the log4j vulnerability?
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Thread: Is there a way to detect a loop that is connected via the edge of the board? Post: Is there a way to detect a loop that is connected ...
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Thread: Is there a way to find the edge location half-way ... Post: Is there a way to find the edge location half-way ...
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Thread: Is there an entity for a line of movement? Post: Is there an entity for a line of movement?
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Thread: Issue with nested (sites Around in new game Infuse Post: Issue with nested (sites Around in new game Infus...
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Thread: Jump to nearest empty? Post: Jump to nearest empty?
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Thread: Kadon Games Post: Kadon Games
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Thread: LOS not working for corner board positions in this sample Post: LOS not working for corner board positions in this...
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Thread: Ludeme needed for distance to nearest piece from site (in specified directions) Post: Ludeme needed for distance to nearest piece from s...
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Thread: Ludemes for finding extreme sites or extent of dynamic regions Post: Ludemes for finding extreme sites or extent of dy...
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Thread: Major overhaul of Throngs Post: Major overhaul of Throngs
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Thread: Make Muster Post: Make Muster
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Thread: Maybe a section on Compiler problems Post: Maybe a section on Compiler problems
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Thread: Millieu Post: Millieu
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Thread: Miscellaneous bugs and misunderstandings of the grammar Post: Miscellaneous bugs and misunderstandings of the gr...
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Thread: Mixing up Cell and edge indexes Post: Mixing up Cell and edge indexes
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Thread: Morpharoah a game based on Luis Bolaños Mures' Morphos Post: Morpharoah a game based on Luis Bolaños Mures' Mor...
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Thread: N-Mesh Post: N-Mesh
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