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Thread: Maybe a section on Compiler problems Post: Maybe a section on Compiler problems
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Thread: Miscellaneous bugs and misunderstandings of the grammar Post: Miscellaneous bugs and misunderstandings of the gr...
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Thread: Mixing up Cell and edge indexes Post: Mixing up Cell and edge indexes
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Thread: Morpharoah a game based on Luis Bolaños Mures' Morphos Post: Morpharoah a game based on Luis Bolaños Mures' Mor...
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Thread: N-Mesh Post: N-Mesh
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Thread: Need info about (is Repeat Situational) Post: Need info about (is Repeat Situational)
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Thread: Netted Post: Netted
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Thread: New Game - Epoxy Post: New Game - Epoxy
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Thread: New Game - Netted but inefficient and buggy... Post: New Game - Netted but inefficient and buggy...
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Thread: New Game - Rabbit Warrens Post: New Game - Rabbit Warrens
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Thread: New Game: Goldilocks Stones (GLS) Post: New Game: Goldilocks Stones (GLS)
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Thread: No Suicide meta rule Post: No Suicide meta rule
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Thread: NoRepeat causing my script to hang AI (and also Analysis) Post: NoRepeat causing my script to hang AI (and also An...
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Thread: Can't find a way to select the sites I need Post: Not resolved in 1.0.4 RE: Can't find a way to sel...
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Thread: Oomph - Ludii making actions out of sequence Post: Oomph - Ludii making actions out of sequence
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Thread: Oomph - separate problem Post: Oomph - separate problem
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Thread: Pieces inserted on edges not displaying Post: Pieces inserted on edges not displaying
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Thread: Player bug: The submitted player hashcode does not match that stored in the database. Post: Player bug: The submitted player hashcode does not...
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Thread: Please explain how noRepeat works Post: Please explain how noRepeat works
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Thread: priority Post: priority
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