Search Results | ||||||||
Post [desc] | ||||||||
Thread: "(expand origin:(from)" bug in "(to " clause Post: "(expand origin:(from)" bug in "(to " clause
|
||||||||
Thread: "Double-Run Stone" : A finite version of "Family of Four" Post: "Double-Run Stone" : A finite version of "Family o...
|
||||||||
Thread: (and causing duplication? Post: (and causing duplication?
|
||||||||
Thread: (board (square (poly ... problem Post: (board (square (poly ... problem
|
||||||||
Thread: (board (tri Limping <Board:size>) use:Vertex) -- unexpected results for size5+ Post: (board (tri Limping <Board:size>) use:Vertex) -- u...
|
||||||||
Thread: (can ("definedmove" gives syntax error, but "definedmove" works Post: (can ("definedmove" gives syntax error, but "defin...
|
||||||||
Thread: (count Groups / (count Regions Post: (count Groups / (count Regions
|
||||||||
Thread: (count Groups NotOwn) Post: (count Groups NotOwn)
|
||||||||
Thread: (forEach Site Vertex/Cell (...)) Post: (forEach Site Vertex/Cell (...))
|
||||||||
Thread: (forget Values All Post: (forget Values All
|
||||||||
Thread: (is Connected <region> ) failing to compile Post: (is Connected <region> ) failing to compile
|
||||||||
Thread: (is Repeat InGame) false positives? Post: (is Repeat InGame) false positives?
|
||||||||
Thread: (is Repeat Situational) doesn't seem to work for this script Post: (is Repeat Situational) doesn't seem to work for t...
|
||||||||
Thread: (move (to (sites LineOfSight Empty)) Next )? Post: (move (to (sites LineOfSight Empty)) Next )?
|
||||||||
Thread: (move Set Rotational ...) Post: (move Set Rotational ...)
|
||||||||
Thread: (move Swap Piece) confusion Post: (move Swap Piece) confusion
|
||||||||
Thread: (note (values Remembered)) Post: (note (values Remembered))
|
||||||||
Thread: (show Piece Text ...) Post: (show Piece Text ...)
|
||||||||
Thread: (site Cell Vertex (from)) documentation Post: (site Cell Vertex (from)) documentation
|
||||||||
Thread: (Sites Between <moves> if:(<boolean)) Post: (Sites Between <moves> if:(<boolean))
|