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Thread: Game name sensitivity Post: RE: Game name sensitivity
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Thread: Six other new games for Ludii 0.9.4 Post: RE: Six other new games for Ludii 0.9.4
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Thread: Mouse clicks don't register. Post: RE: Mouse clicks don't register.
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Thread: Multiple ways to solve a problem - advice? Post: RE: Multiple ways to solve a problem - advice?
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Thread: Multiple ways to solve a problem - advice? Post: RE: Multiple ways to solve a problem - advice?
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Thread: Torus board generators Post: RE: Torus board generators
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Thread: Centragonals Post: RE: Centragonals
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Thread: Acting on a Line of components Post: RE: Acting on a Line of components
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Thread: Time controls Post: RE: Time controls
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Thread: Licensing information of the game descriptions Post: RE: Licensing information of the game descriptions
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Thread: Reversi 10x10 and 16x16 Post: RE: Reversi 10x10 and 16x16
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Thread: noRepeat Post: RE: noRepeat
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Thread: (can ("definedmove" gives syntax error, but "definedmove" works Post: RE: (can ("definedmove" gives syntax error, but "d...
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Thread: Don't seem to be able to set AI in code Post: RE: Don't seem to be able to set AI in code
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Thread: decision followed by a decision Post: RE: decision followed by a decision
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Thread: Bajr rules? Post: RE: Bajr rules?
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Thread: QuadHex board for three-player chess Post: RE: QuadHex board for three-player chess
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Thread: An AI based on Positional Theorem Proving Post: RE: An AI based on Positional Theorem Proving
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Thread: issue with is Connected Post: RE: issue with is Connected
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Thread: Neutral discs not counted among NotEmpty Post: RE: Neutral discs not counted among NotEmpty
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