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Thread: Offshore - correction to capture bug Post: Offshore - correction to capture bug
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Thread: Mirroring/Rotating Moves Post: RE: Mirroring/Rotating Moves
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Thread: Bide script Bug / AI problem Post: Bide script Bug / AI problem
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Thread: Move Stacks like in game Bashni but without Hop Post: RE: Move Stacks like in game Bashni but without Ho...
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Thread: Separate AI Heuristics specified by player Post: RE: Separate AI Heuristics specified by player
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Thread: store precalculated data Post: RE: store precalculated data
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Thread: Separate AI Heuristics specified by player Post: Separate AI Heuristics specified by player
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Thread: Tennessee Waltz Post: Tennessee Waltz
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Thread: push improvements Post: push improvements
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Thread: Bug Post: Bug
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Thread: The concepts needed to implement Nick Bentley's Bug Post: RE: The concepts needed to implement Nick Bentley'...
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Thread: New game: Polypods Post: New game: Polypods
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Thread: out of bounds - when doing comparison of two regionSite values Post: out of bounds - when doing comparison of two regio...
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Thread: Other game fixes Post: Other game fixes
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Thread: OffShore minor fixes Post: OffShore minor fixes
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Thread: Two new games Post: RE: Two new games
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Thread: The concepts needed to implement Nick Bentley's Bug Post: RE: The concepts needed to implement Nick Bentley'...
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Thread: Brian Wittmann's Loops Post: RE: Brian Wittmann's Loops
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Thread: The concepts needed to implement Nick Bentley's Bug Post: RE: The concepts needed to implement Nick Bentley'...
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Thread: The concepts needed to implement Nick Bentley's Bug Post: RE: The concepts needed to implement Nick Bentley'...
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