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Thread: (board (square (poly ... problem Post: RE: (board (square (poly ... problem
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Thread: (board (square (poly ... problem Post: RE: (board (square (poly ... problem
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Thread: (board (tri Limping <Board:size>) use:Vertex) -- unexpected results for size5+ Post: RE: (board (tri Limping <Board:size>) use:Vertex) ...
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Thread: (count Groups NotOwn) Post: RE: (count Groups NotOwn)
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Thread: (flip (last To)) has no effect Post: RE: (flip (last To)) has no effect
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Thread: (flip (last To)) has no effect Post: RE: (flip (last To)) has no effect
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Thread: (is Connected <region> ) failing to compile Post: RE: (is Connected <region> ) failing to compile
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Thread: (is Connected <region> ) failing to compile Post: RE: (is Connected <region> ) failing to compile
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Thread: (move (to (sites LineOfSight Empty)) Next )? Post: RE: (move (to (sites LineOfSight Empty)) Next )?
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Thread: (move (to (sites LineOfSight Empty)) Next )? Post: RE: (move (to (sites LineOfSight Empty)) Next )?
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Thread: (move (to (sites LineOfSight Empty)) Next )? Post: RE: (move (to (sites LineOfSight Empty)) Next )?
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Thread: (move (to (sites LineOfSight Empty)) Next )? Post: RE: (move (to (sites LineOfSight Empty)) Next )?
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Thread: (move (to (sites LineOfSight Empty)) Next )? Post: RE: (move (to (sites LineOfSight Empty)) Next )?
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Thread: (move <from> <to>) Post: RE: (move <from> <to>)
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Thread: (sites Occupied by:NonMover) error Post: RE: (sites Occupied by:NonMover) error
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Thread: 3D Game Board Cube Post: RE: 3D Game Board Cube
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Thread: Ataxx Post: RE: Ataxx
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Thread: Brusky Chess (1.0.5) Post: RE: Brusky Chess (1.0.5)
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Thread: Bug in Reversi/Othello Post: RE: Bug in Reversi/Othello
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Thread: Can't find a way to select the sites I need Post: RE: Can't find a way to select the sites I need
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