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Thread: How to instantiate an arbitrary single site in a region? Post: How to instantiate an arbitrary single site in a r...
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Thread: Is there a way to detect a loop that is connected via the edge of the board? Post: Is there a way to detect a loop that is connected ...
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Thread: Is there an entity for a line of movement? Post: Is there an entity for a line of movement?
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Thread: Issue with nested (sites Around in new game Infuse Post: Issue with nested (sites Around in new game Infus...
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Thread: Jump to nearest empty? Post: Jump to nearest empty?
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Thread: Kadon Games Post: Kadon Games
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Thread: LOS not working for corner board positions in this sample Post: LOS not working for corner board positions in this...
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Thread: Ludeme needed for distance to nearest piece from site (in specified directions) Post: Ludeme needed for distance to nearest piece from s...
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Thread: Maybe a section on Compiler problems Post: Maybe a section on Compiler problems
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Thread: Miscellaneous bugs and misunderstandings of the grammar Post: Miscellaneous bugs and misunderstandings of the gr...
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Thread: Need info about (is Repeat Situational) Post: Need info about (is Repeat Situational)
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Thread: New Game: Goldilocks Stones (GLS) Post: New Game: Goldilocks Stones (GLS)
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Thread: NoRepeat causing my script to hang AI (and also Analysis) Post: NoRepeat causing my script to hang AI (and also An...
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Thread: Can't find a way to select the sites I need Post: Not resolved in 1.0.4 RE: Can't find a way to sel...
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Thread: Oomph - Ludii making actions out of sequence Post: Oomph - Ludii making actions out of sequence
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Thread: Oomph - separate problem Post: Oomph - separate problem
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Thread: Player bug: The submitted player hashcode does not match that stored in the database. Post: Player bug: The submitted player hashcode does not...
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Thread: Please explain how noRepeat works Post: Please explain how noRepeat works
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Thread: priority Post: priority
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Thread: Problem Mapping Roles to Roles? Post: Problem Mapping Roles to Roles?
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