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Havannah & is Loop condition - Printable Version

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Havannah & is Loop condition - Sollos - 07-28-2020

Havannah's win condition doesn't operate correctly - see attached image (putting it in-line exceeds the message length).

It seems the "(is Loop)" end-condition doesn't work properly - removing it prevents this ridiculous finish.
One more thing to note: "(is Loop)" becomes true when two stones/groups get connected (or so it seems).


RE: Havannah & is Loop condition - cambolbro - 07-28-2020

Hi,

I can't reproduce that bug. What version of Ludii are you running?

Okay, we can reproduce that bug (thanks Dennis!). We'll investigate and fix it ASAP.

Thanks for reporting it.

Regards,
Cameron


RE: Havannah & is Loop condition - cambolbro - 07-29-2020

Hi,

The (is Loop) bug should be fixed now. The fix will appear in the next release.

Regards,
Cameron


RE: Havannah & is Loop condition - Sollos - 07-29-2020

Thanks for the quick response!