Bug related to includeSelf in (sites Around) - Printable Version +- Ludii Forum (https://ludii.games/forums) +-- Forum: Problems (https://ludii.games/forums/forumdisplay.php?fid=5) +--- Forum: Grammar Problems (https://ludii.games/forums/forumdisplay.php?fid=24) +--- Thread: Bug related to includeSelf in (sites Around) (/showthread.php?tid=931) |
Bug related to includeSelf in (sites Around) - Michael - 04-17-2022 Code: (sites Around (sites {#1 #2}) includeSelf:False) This does not happen when there is only one site in (sites {}), by the way. RE: Bug related to includeSelf in (sites Around) - Eric Piette - 04-19-2022 Hi, Thanks for this! I just fixed it. That will be in the next release. Regards, Eric RE: Bug related to includeSelf in (sites Around) - Michael - 04-19-2022 Great! I have a question about (sites Around), by the way. Are shared pieces supposed to be included in (sites Around … Own)? They currently are. I ask because (is Mover (who at:#1)) returns False when #1 is occupied by a shared piece. Similarly, shared pieces are not included in (sites Around … Enemy), yet (is Enemy (who at:#1)) returns True when #1 is occupied by a shared piece. |