Setting random state in (start) - Printable Version +- Ludii Forum (https://ludii.games/forums) +-- Forum: Questions (https://ludii.games/forums/forumdisplay.php?fid=13) +--- Forum: About the Ludii Grammar (https://ludii.games/forums/forumdisplay.php?fid=15) +--- Thread: Setting random state in (start) (/showthread.php?tid=482) |
Setting random state in (start) - Michael - 03-02-2021 Is there a way to set the state of a piece to a random value in the start rules? I tried the new random value ludeme, but that didn't work. RE: Setting random state in (start) - Eric Piette - 03-03-2021 Hi, In the current version, that's not possible because the data in the starting rules are Integer and not IntFunction. So I just updated that in our dev version and that will be possible in the next release. Here an example to place a ball owned by P1 on the site 1 with a random state between 3 and 300: (place "Ball1" 1 state:(value Random (range 3 300))) Regards, Eric |