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Occupied by the Enemy - Printable Version

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Occupied by the Enemy - slimy_asparagus - 01-20-2021

Using the new debugging features I find that


Code:
(sites Occupied by:Enemy)
does not return any sites when

Code:
(sites Occupied by:Next)
does. I include some code that could be played with.


RE: Occupied by the Enemy - Eric Piette - 01-21-2021

Hi,

Thanks for pointing that.
That bug was there only for stacking game (because here you have stack:true in the (move Add ...)) and when the top parameter of (sites Occupied by:...) is used (which is the default of that ludeme).
That's now fixed in the dev version.

Regards,
Eric