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bugs in bao - Alain Busser - 04-26-2024

Hello,

comparing ludii's version of bao with de Voogt's one, I found two differences:
  • When a sowing ends up in an empty pit, the turn is over and the other player moves. Only when there is already a seed in the finishing pit capturing should be allowed.
  • The captured seeds should be sown from the leftest or rightest pit, not from the following one.

It seems that
Code:
(from (mapEntry "LeftMostInner" Mover))

yields a sowing beginning from its right neighbour instead of itself.


I tried to correct his but after hours of work I did not find out how to manage it. Fifangha shares this peculiarity, that the captured seeds are sown from the leftest or rightest pit included.