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Style Connective Goal Bug - Printable Version

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Style Connective Goal Bug - QuaGamer - 09-25-2020

In my implementation of the Game of Gale (attached), I defined Regions:
      (regions P1 { (sites Side N) (sites Side S) } )
      (regions P2 { (sites Side W) (sites Side E) } )
and I defined a graphics style:
      (board Style ConnectiveGoal)

This works fine for board sizes 4, 5 and 6. It doesn't display or play properly for board size 3.


RE: Style Connective Goal Bug - Eric Piette - 09-25-2020

Hi,

Thanks for reporting that bug. We will take a look to fix it.

Regards,
Eric


RE: Style Connective Goal Bug - Eric Piette - 09-25-2020

Hi,

In waiting for a fix from us, you make your game to work in modifying your regions in using

(regions P1 { (sites Top) (sites Bottom) } )
(regions P2 { (sites Left) (sites Right) } )

Regards,
Eric Piette


RE: Style Connective Goal Bug - QuaGamer - 09-26-2020

Thanks!
Please note for three-dimensional orientation Front and Back would be a good choice for the 3rd dimension's regions.

And, U for Up and D for Down for directions similar to N, S, W, E. 

Since Up and Top, Down and Bottom are intuitively the same orientations, you may wan to replace Top and Bottom with Front and Back in preparation for the cube ludeme.