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How to instantiate an arbitrary single site in a region? - Printable Version +- Ludii Forum (https://ludii.games/forums) +-- Forum: Questions (https://ludii.games/forums/forumdisplay.php?fid=13) +--- Forum: About the Ludii Grammar (https://ludii.games/forums/forumdisplay.php?fid=15) +--- Thread: How to instantiate an arbitrary single site in a region? (/showthread.php?tid=182) |
How to instantiate an arbitrary single site in a region? - dale walton - 09-17-2020 eg: the following doesn't work. (to (sites Around (sites Random (<region>)) ) ) And/or how can I fix the site selected by Random so that Around can function in a sensible finite set of sites when using it as an argument, to randomly select a contiguous region... RE: How to instantiate an arbitrary single site in a region? - Eric Piette - 09-17-2020 Hi Dale, (to (sites Around (sites Random (<region>)) ) ) Alone? Or inside a specific ludeme? I need a full example to understand what you mean. But if you use it like that: Code: (play That works. Regards, Eric RE: How to instantiate an arbitrary single site in a region? - dale walton - 09-17-2020 Good to see that works. I didn't keep a copy of my problem code. I had something like (difference (sites Empty) (sites Occupied by:Mover)) inside the Random and no explicit num:1 and was getting random single legal move positions roaming around the board and not allowing selection... , but I am not sure about what if anything more I had around the whole thing... |