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Skirt - Printable Version

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Skirt - dale walton - 02-07-2023

This game needs a positional AI as the branching factor is high and nearly redundant moves are common, and the long term goals drive the choices.

The logic was a bit tricky because the moving piece is not part of the group that defines its move, but it has not yet been selected (removed) and cannot be easily referenced in the (count Steps  (step )) definition.


RE: Skirt - Eric Piette - 02-07-2023

Hi,

Thanks for the submission.
This game will be added to the next release.

Eric


RE: Skirt - adamusa - 12-19-2023

(02-07-2023, 01:25 PM)Eric Piette Wrote: Hi,

Thanks for the submission.
This game will be added to the next release. slither io

Eric

I'm looking forward to the release of those new versions.


RE: Skirt - kalylcie - 12-22-2023

(02-07-2023, 01:25 PM)Eric Piette Wrote: Hi,

Thanks for the submission. suika game
This game will be added to the next release.

Eric

this is amazing.


RE: Skirt - lilycoll89 - 01-24-2024

(02-07-2023, 09:06 AM)dale walton Wrote: This game needs a positional AI as the branching factor is high and nearly redundant moves are common, and the long term goals drive the choices.

The logic was a bit tricky because the moving piece is not part of the group that defines its move, but it has not yet been selected (removed fnaf) and cannot be easily referenced in the (count Steps  (step )) definition.
To solve the challenge of selecting pieces for the next move, you can introduce a temporary "selection state" after each successful jump.


RE: Skirt - dale walton - 01-25-2024

Thanks for the suggestion! Where could I find an example of that technique.  -- and what is the reason for the off-sight link that was inserted into my quoted text?


RE: Skirt - dabomi2516 - 03-12-2024

Hello